I always liked those weird exploration games from the 1980s and 90s, like Zork and Myst, where you wake up in a strange environment, with no idea where you are or even who you are. You have to gather the context from the inside out, by wandering around, pushing buttons, peering behind wall paintings, and reading notes left by strangers who were here before you.
~ David Cain from, https://www.raptitude.com/2021/08/nothing-really-has-a-name/
slip:4urano1.
I don’t think I can really explain it. You either know what Myst is, (and it ate months of your waking hours,) and so know what he means; Or you don’t. “I like those games because that’s exactly what it’s to be a human being, if you think about it.” I hadn’t until I read it. But, zoinks, he’s right. The feeling I have in the middle of a great conversation is the same feeling I had exploring Myst, and while exploring all those other things Cain mentions learning about.
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